I have broad experience in software engineering for the space sector. Special fields of expertise are system-simulation and space-craft on-board software.
I have been involved in several large space-craft system-simulation and on-board software projects, in academia as well as in the industry and during my work at ESA ESTEC.
Essential for developing high-quality mission-critical software is a profound understanding of the system as a whole and all physical and non-physical aspects thereof. I posses a sound understanding of the systems-engineering processes applied to space project, including requirements-engineering, documentation management processes and verification methods.
Additionally to my professional work, i contribute to and work with open-source projects (RTEMS, OpenSimKit, ThirdEye) and volunteer in the the field of education and outreach.